CSS

Brutalist Web Design

The term brutalism is often associated with Brutalist Architecture, however it can apply to other forms of construction, such as web design.

[…]

The term brutalism is derived from the French béton brut, meaning “raw concrete”. Although most brutalist buildings are made from concrete, we’re more interested in the term raw. Concrete brutalist buildings often reflect back the forms used to make them, and their overall design tends to adhere to the concept of truth to materials.

A website’s materials aren’t HTML tags, CSS, or JavaScript code. Rather, they are its content and the context in which it’s consumed. A website is for a visitor, using a browser, running on a computer [or mobile device] to read, watch, listen, or perhaps to interact. A website that embraces Brutalist Web Design is raw in its focus on content, and prioritization of the website visitor.

Brutalist Web Design is honest about what a website is and what it isn’t. A website is not a magazine, though it might have magazine-like articles. A website is not an application, although you might use it to purchase products or interact with other people. A website is not a database, although it might be driven by one.

They list the following principles:

The Perfect Paragraph

Walking down an aisle in a library, I no more than glance at the vast majority of books shelved on either side of me. Only a madman would suggest that my disregard of these books should sanction their pages being torn out. Nonetheless, because research has shown that visitors don’t read the average Web page in full, and because the “success” of a page is more easily measured by user action than cognition, we are often encouraged to marginalize our writing in favor of visual signifiers or action cues.

Sure, most people will “bounce” your content, but if you really have something to say, don’t alienate the people who are willing to give your writing a chance. Good typography does justice to your words, and good wording does justice to your ideas. If readers are comfortable reading your type, then they will more likely be comfortable with what you are writing about.

CSS Remedy

For years, base or reset stylesheets have helped web developers get started faster.

Early resets eliminated all visual styling, putting the burden of defining styles for every element on the webmaster. This made sense when there weren’t as many elements or properties, and when each browser did something very different than the others. By zeroing everything out, you start from a blank page. There were many reset stylesheets that took this approach. Eric Meyer’s became the most popular.

More recently, Normalize and similar projects took a different approach. Rather than removing all styling, they set out to create sensible defaults and eliminate browser bugs. Use one of these and you get a consistent base across all browsers.

CSS Remedy takes a slightly different approach. These days, browsers are far more consistent in how they render CSS. But there are limitations on how far browsers can improve their User Agent Stylesheet. The defaults for the web have to be consistent with the past. Many desirable changes would break millions of existing websites.

You, however, don’t have to stay in the past. You can override the UA styles with more modern ideas of how CSS should work by default. Introducing CSS Remedy.

shame.css, or documenting your hacks

You’d be forgiven for thinking the point of this whole exercise is to shame the developers (you can always pick a name other than shame.css) but it’s really not. I am well aware of (and responsible for) hacks and quick fixes; your product owner doesn’t care if you used an !important, they just want the new feature out of the door. Hacks happen, fact.

shame.css is jokingly titled to make it a little light-hearted whilst also indicating that anything in there is a bit of a shame; a shame to have to have done, a shame to pollute the codebase with and so on…

By isolating all your hacks and bodge-jobs in their own file you can really easily keep tabs on them; isolating them isn’t to shame the developers, not at all, it’s merely to make the team aware of them and make them painfully, unmissably obvious.

The rules

Obviously you need some kind of rules and criteria:

  1. If it’s a hack, it goes in shame.css.
  2. Document all hacks fully:
    1. What part of the codebase does it relate to?
    2. Why was this needed?
    3. How does this fix it?
    4. How might you fix it properly, given more time?
  3. Do not blame the developer; if they explained why they had to do it then their reasons are probably (hopefully) valid.
  4. Try and clean shame.css up when you have some down time.
    1. Even better, get a tech-debt story in which you can dedicate actual sprint time to it.

This certainly seems like a good approach. That said, I personally prefer to have everything related to a component living with the component, but documented as a hack, possibly searchable via some sort of comment tag, like @hack <description>.

Cutting the mustard with only CSS

JavaScript can be pretty brittle, so having a way to exclude browsers that don’t cut the mustard via CSS can be really useful, especially if you don’t want to serve them large amounts of CSS that they won’t properly understand. Since we can’t prevent loading a stylesheet via feature queries, the media attribute on a <link> element seems the next best thing. Andy Kirk has come up with a few combinations:

Code language: HTML

<!--
  Print (Edge doesn't apply to print otherwise)
  IE 10, 11
  Edge
  Chrome 29+, Opera 16+, Safari 6.1+, iOS 7+, Android ~4.4+
  FF 29+
-->
<link rel="stylesheet" href="your-stylesheet.css" media="
  only print,
  only all and (-ms-high-contrast: none), only all and (-ms-high-contrast: active),
  only all and (pointer: fine), only all and (pointer: coarse), only all and (pointer: none),
  only all and (-webkit-min-device-pixel-ratio:0) and (min-color-index:0),
  only all and (min--moz-device-pixel-ratio:0) and (min-resolution: 3e1dpcm)
">
 
<!--
  Print (Edge doesn't apply to print otherwise)
  Edge, Chrome 39+, Opera 26+, Safari 9+, iOS 9+, Android ~5+, Android UCBrowser ~11.8+
  FF 47+
-->
<link rel="stylesheet" href="your-stylesheet.css" media="
  only print,
  only all and (pointer: fine), only all and (pointer: coarse), only all and (pointer: none),
  only all and (min--moz-device-pixel-ratio:0) and (display-mode:browser), (min--moz-device-pixel-ratio:0) and (display-mode:fullscreen)
">

Learn web development on the Mozilla Developer Network

Welcome to the MDN Learning Area. This set of articles aims to provide complete beginners to web development with all they need to start coding simple websites.

The aim of this area of MDN is not to take you from “beginner” to “expert” but to take you from “beginner” to “comfortable”. From there you should be able to start making your own way, learning from the rest of MDN and other intermediate to advanced resources that assume a lot of previous knowledge.

If you are a complete beginner, web development can be challenging — we will hold your hand and provide enough detail for you to feel comfortable and learn the topics properly. You should feel at home whether you are a student learning web development (on your own or as part of a class), a teacher looking for class materials, a hobbyist, or someone who just wants to understand more about how web technologies work.

Old browsers are not your fault, but they are your responsibility

The fact old browsers exist is not your fault. Don’t start these discussions by acting as if it is your failing that you can’t get the site looking identical in all browsers released in the last 10 years, while using technology only released this year. It’s not your fault, but it is your problem. It is your problem, your responsibility as a web professional to get yourself into a position where you can take the right course of action for each project.

How to determine which, if any CSS rules are unused on a site

So this is a really interesting way to determine which, if any CSS rules are unused in a stylesheet, site-wide:

Part of this story could certainly be about deleting CSS that is determined to be “unused” in a project. I know there is incredible demand for this kind of tooling. I feel like there are some developers damn near frothing at the mouth to blast their CSS through some kind of fancy tool to strip away anything unneeded.

[…]

Here’s how one company I heard from was doing it:

  1. They injected a script onto the page for some subset of users.
  2. The script would look at the CSSOM and find every single selector in the CSS for that page.
  3. It would also run a querySelectorAll(“*”) and find every single DOM node on that page.
  4. It would compare those two sets and find all selectors that seemed to be unused.
  5. In order to get the best results, it would fire this script after a random amount of seconds, on a random set of users, in a random set of conditions. Even with this, it needed a lot of data over a long period of time.
  6. After that had run for long enough, there was a set of CSS selectors that seemed likely to be unused.
  7. To be sure, unique background images were applied to all those selectors.
  8. After applying those and waiting for another length of time, the server logs were checked to make sure those images were never accessed. If they were, that selector was used, and would have to stay.
    Ultimately, the unused selectors could safely be deleted from the CSS.

Whew! That’s an awful lot of work to remove some CSS.

But as you can imagine, it’s fairly safe. Imagine just checking one page’s CSS coverage. You’ll definitely find a bunch of unused CSS. One page, in one specific state, is not representative of your entire website.